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Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 14:33:00 -
[1] - Quote
inb4 nullbears happy tears hotdrop, how long do you think tritanium/pyerite prices would stay above 0.5 ISK after Odyssey? |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 14:40:00 -
[2] - Quote
James Amril-Kesh wrote:You do realize that when ore prices drop, so does the cost of a whole bunch of other stuff? Stuff which takes more than ore is not gonna drop, and whoever considered mining as a source of things now must go null or die. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 14:45:00 -
[3] - Quote
James Amril-Kesh wrote:Basil Pupkin wrote:James Amril-Kesh wrote:You do realize that when ore prices drop, so does the cost of a whole bunch of other stuff? Stuff which takes more than ore is not gonna drop, and whoever considered mining as a source of things now must go null or die. That's not true at all. Stop being alarmist. Highsec miners will be just fine. Highsec ice miners stand to make pretty good profits. That's not true at all. Stop being ignorant. Hisec miners are gonna go extinct. Highsec ice fields are gonna stop existing, as people are gonna mine them dry in 15 minutes and poof, no ice for 4 hours. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 14:53:00 -
[4] - Quote
I just had an idea.
Gotta make the "best eulogy for hisec mining" contest. Whoever wins can have all my (about-to-become-worthless) tritanium. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:00:00 -
[5] - Quote
James Amril-Kesh wrote:Basil Pupkin wrote:That's not true at all. Stop being ignorant. Hisec miners are gonna go extinct. Highsec ice fields are gonna stop existing, as people are gonna mine them dry in 15 minutes and poof, no ice for 4 hours. And you base this on what, exactly? Highsec miners are going to go extinct based on some probably minor decrease in profitability that they didn't even have before the drone loot nerf anyway? Highsec ice fields becoming scarcer somehow wouldn't equate to a large boost in the cost of ice which would entice players even more to seek out ice systems and mine them for themselves? As always pubbies don't look at the big picture.
90% is minor decrease in profitability. Basically, not worh noting. haha. Ice fields are gone for good, dear sir, read the changes more carefully, please, as "seeking" has nothing to do with it now. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:12:00 -
[6] - Quote
James Amril-Kesh wrote:Basil Pupkin wrote:90% is minor decrease in profitability. Basically, not worh noting. haha. Holy ****, 90%? If I didn't have more than four working brain cells I wouldn't have been able to tell that you had pulled that out of your ass. That is an optimistic lookup. Realistic one is that mining dies completely in hisec.
James Amril-Kesh wrote:Basil Pupkin wrote:Ice fields are gone for good, dear sir, read the changes more carefully, please, as "seeking" has nothing to do with it now. Maybe you should read the changes more carefully. How would seeking not have anything to do with it? Going around systems that spawn ice belts looking for one that currently has a spawn is not seeking? And all of them are going to be camped for good. Unless you manage to camp one, hurr durr no ice for you. It has a lot more camping than seeking, dear sir. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:17:00 -
[7] - Quote
Singulis Pacifica wrote:James Amril-Kesh wrote: That's not true at all. Stop being alarmist. Highsec miners will be just fine. Highsec ice miners stand to make pretty good profits.
Actually, I think that with this change, regular High-Sec miners will get a boost as well, not just the Ice-miners. I mean, gravimetric sites are gone: so all these specific ore asteroid fields are going to come up as anomalies. Although the low-sec ore will appear in high-sec at the same rate it does now, it does provide high-sec miners an easier way to find it: simply use the built-in scan to find them. I were able to find gravimetric sites before, now everyone is. How is that a buff again? Not to mention one simple point - 99% of hisec gravimetrics are plain useless even now, and buffed ores are not available in any of them. Large Hedbergite was the only one to keep a mining OP busy for more than 30 minutes, and Hedbergite is not getting a buff.
Singulis Pacifica wrote:The only downside for miners? The price for Tritanium, Pyerite, and Mexallon will probably drop. But the price for the low-sec ore will rise. Not sure if its going to balance each other out, but it's not all bad.
Except of course....the fact that you're now never safe as a miner and need to... dare I say it... tank your mining vessel?
Safety is unaffected in hisec. Profitability is no longer an issue too, hehe. Tanked mining vessels will only make you die slower on lowsec. Nullsec is the safest and now the only viable path for miner. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:21:00 -
[8] - Quote
Solstice Project wrote:Dave Stark wrote:Basil Pupkin wrote:Realistic one is that mining dies completely in hisec. realistic. i'm not sure that word means what you think it means. Can you tell me what's going on here ? Did i miss anything ? Why should regular ore mining suddenly stop/be reduced ?
Read the news. Odyssey happens. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:26:00 -
[9] - Quote
James Amril-Kesh wrote:Basil Pupkin wrote:That is an optimistic lookup. Realistic one is that mining dies completely in hisec. Welp, then maybe you should just quit. Can I have your stuff? Nah, just gotta find a piece of overbuffed nullsec for myself now.
James Amril-Kesh wrote:James Amril-Kesh wrote:And all of them are going to be camped for good. Unless you manage to camp one, hurr durr no ice for you. It has a lot more camping than seeking, dear sir. Yeah, I'm sure there are enough ice miners in highsec to camp every single ice system and deplete every ice belt every 15 minutes. We're talking about the same hisec, right? There are more than enough ice miners to camp every single trade-hub-accessible ice system, and non-trade-hub-accessible systems are just not worth it. Yes, I think ice mining is going ice camping and ore mining is going to go from 20 hours for plex to no-amount-of-hours-are-gonna-give-you-plex aka dead. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:31:00 -
[10] - Quote
T8496 wrote:ITT: EvE is the only game where people feel so entitled when they choose to live in the starting area. If eve had PvP which isn't "more skillpoints always win" I would've tried it. Unfortunately, that is the one and only kind of pvp eve offers. Maybe in a 3-4 more years... |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:36:00 -
[11] - Quote
James Amril-Kesh wrote:Don't make me laugh. If you think nullsec is "overbuffed" and a great place to make isk mining then you're in for a really rude awakening. Who are you kidding? I know exactly how much worth nullsec mining is. Problem is, in 5 weeks, hisec mining is going to die, lowsec mining never lived, and the only mining left would be nullsec mining.
James Amril-Kesh wrote:Basil Pupkin wrote:Yes, I think ice mining is going ice camping and ore mining is going to go from 20 hours for plex to no-amount-of-hours-are-gonna-give-you-plex aka dead. You think this based on absolutely no evidence whatsoever. You're just being an alarmist fearmonger. How come dev blog isn't enough evidence? |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:43:00 -
[12] - Quote
Tippia wrote:Basil Pupkin wrote:If eve had PvP which isn't "more skillpoints always win" I would've tried it. So you've tried it, then, I take it?
Of course. After a single Proteus blew the whole Rifter gang, the truth became quite obvoius.
LHA Tarawa wrote:Basil Pupkin wrote:T8496 wrote:ITT: EvE is the only game where people feel so entitled when they choose to live in the starting area. If eve had PvP which isn't "more skillpoints always win" I would've tried it. Unfortunately, that is the one and only kind of pvp eve offers. Maybe in a 3-4 more years... Paaaaahlease. Everyone knows that it is "more ships wins". More ships = more pilots = more skillpoints = win. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:45:00 -
[13] - Quote
James Amril-Kesh wrote:Dave Stark wrote:Basil Pupkin wrote:How come dev blog isn't enough evidence? because a dev blog isn't evidence. a dev blog is information. information that you haven't interpreted, and just decided to make a troll thread about. Oh it's evidence. It's just not evidence that supports any of his cataclysmic predictions.
My predictions are way more optimistic than what this evidence supports. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 15:53:00 -
[14] - Quote
Dave Stark wrote:please explain the analytical process that makes "we're adding 71k trit to a batch of spod" turn in to "OMG HIGH SEC MINING IZ DEAD GUYZ".
I'd love to hear this enchanted fairy tale of woe and struggle.
Demand is gonna be dead => Massive price drop => WTS Hulk 10m
Malcanis wrote:I'll buy all the trit you want to sell at 0.6 ISK/pu They're free if you write the best eulogy for hisec mining in my contest. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 17:54:00 -
[15] - Quote
Domina Trix wrote:ooo if everyone else stops mining like the OP suggests then there will be more rocks for me  You can have all of the worthless rocks then. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 17:57:00 -
[16] - Quote
Xen Solarus wrote:More like RIP wormhole mining. Why is that? |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 19:36:00 -
[17] - Quote
Darth Gustav wrote:So is the rest of Eve. Except hisec miners. But who cares about those, right? They should just die... |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 23:07:00 -
[18] - Quote
Kharamete wrote:If the OP would just calm down a bit and think about it, he will understand that what CCP is doing is restricting supply of ice. Ice mining changes is a buff, not a nerf
That supply is provided in large part by high-sec today. There are vast networks of POS:es in null, all those Tech-moon mining poses for instance, that require a constant supply of fuel. In addition the whole of the cap ship fleets depend on ice products that are imported from high sec today, and which will be imported from high sec in two months time still - except at a higher price.
The pressure on High Sec ice will continue to be high. Except now there is a restricted supply. Prices will go up and up and up. There won't be that many more ice-miners in null-sec either if you think about what is also coming; the change to how the ice belts are placed coupled with the change to 'warp to zero on ice miners'. CCP has just given a new method to screw with alliances. If their ice systems are camped, they won't mine.
If they are desensitised to afk cloakers in the minings systems and start to mine, they will die horribly. If I wanted to shut an alliance down, I would certainly perma cloak in their ice systems and have black ops ships on standby. This time the afk cloaking wouldn't just deny individual members isk, it would also be a strategic warfare thing to deny the target alliance their capital ship fuel and their POS fuel. Oh yes. To prevent this, many members would be tied down in watching over the miners. There are so many sweet things going that I'm dizzy.
So, this is why high sec will still supply the vast bulk of ice. But at a much higher price. So, it is a buff. Not a nerf. And if you would think beyond your immediate agenda, you would see this. It's like always with CCP. Be careful what you ask for, you may very well get it.
Oh, and buy Amarr towers and Amarr caps. There's a pro-market tip for you.
Oh, I'm not worried about ice prices. It's just there is no more ice mining and a new process of ice camping is introduced. Should ice prices rise and ore prices drop, we will get enough ice miners in hisec to cover every spawn 23/7, so that nobody gets the ice, unless he can camp it. That is what I'm worried about.
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Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 23:16:00 -
[19] - Quote
Kharamete wrote:Basil Pupkin wrote: Oh, I'm not worried about ice prices. It's just there is no more ice mining and a new process of ice camping is introduced. Should ice prices rise and ore prices drop, we will get enough ice miners in hisec to cover every spawn 23/7, so that nobody gets the ice, unless he can camp it. That is what I'm worried about.
But you are forgetting that there will ALSO be a cap on the amount of ice in High Sec to 80 percent of consumption. There will be a permanent shortage. Shortages leads to increased prices. People in High Sec will mine ice, all the ice, every gram of ice, and there will still be a large shortage.
And more people in hisec mining ice means less ice per person, means nerf to our profits. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 23:19:00 -
[20] - Quote
Kharamete wrote:Basil Pupkin wrote:Kharamete wrote:Basil Pupkin wrote: Oh, I'm not worried about ice prices. It's just there is no more ice mining and a new process of ice camping is introduced. Should ice prices rise and ore prices drop, we will get enough ice miners in hisec to cover every spawn 23/7, so that nobody gets the ice, unless he can camp it. That is what I'm worried about.
But you are forgetting that there will ALSO be a cap on the amount of ice in High Sec to 80 percent of consumption. There will be a permanent shortage. Shortages leads to increased prices. People in High Sec will mine ice, all the ice, every gram of ice, and there will still be a large shortage. And more people in hisec mining ice means less ice per person, means nerf to our profits. Just shoot the other miners. All it takes is a couple of catalysts and some blasters. Now you get it all for yourself.
Except they have more catalysts. Now nobody has it. Hence Ice Camping. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 23:27:00 -
[21] - Quote
FlamesOfHeaven wrote:Oh come on, you guys knew it comining since forever. Harden up and adapt to the new changes.
"Nullsec or Die" dilemma is hardly adaption. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.27 23:37:00 -
[22] - Quote
Bolow Santosi wrote:Basil Pupkin wrote:
Except they have more catalysts. Now nobody has it. Hence Ice Camping.
War Dec them or start bringing logistics to ice belts to prevent ganks.
War Dec is the greatest idea ever. Now they can gank you with battleships instead of catalysts, and get to keep them! I can't express how unthoughtful this idea is.
So now I have to bring a logi for every mining ship. What's next? logi for every logi? logi for every logi for every logi?
Neither of your suggestions fix Ice Camping. |

Basil Pupkin
Why So Platypus
2
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Posted - 2013.04.28 12:03:00 -
[23] - Quote
Arduemont wrote:Highsec mining will be fine.
a catNot existing is fine too. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 19:38:00 -
[24] - Quote
Malcanis wrote:Mynna is telling me that hi-sec ice mining is going to be upwards of 40M/hr
"Oh god the horrror, my income is going to be 6x higher, CCP why must you torment us in this way?"
Except there ain't gonna be any ice for most of us, who don't do Ice Camping. So it may be 60x profits, it's just nobody gets them. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 19:48:00 -
[25] - Quote
Dave Stark wrote:Basil Pupkin wrote:Malcanis wrote:Mynna is telling me that hi-sec ice mining is going to be upwards of 40M/hr
"Oh god the horrror, my income is going to be 6x higher, CCP why must you torment us in this way?" Except there ain't gonna be any ice for most of us, who don't do Ice Camping. So it may be 60x profits, it's just nobody gets them. you know exactly where the ice will be, as a miner you always have this really crazy option of mining ore until the ice sites respawn. if you're not sure how you do this then you dock in a station, remove your ice harvesters and ice harvester upgrades, and replace them with strip miners and mining laser upgrades, then you undock and warp to an asteroid belt, from there it's pretty much the same as ice mining.
And see it already mined down by dudes who camped the system since the patch rollout, knew exact respawn time (which made you arrive at least 5 minutes late), and who just happen to have a few catalysts ready in case of... you. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 19:56:00 -
[26] - Quote
Dave Stark wrote:Basil Pupkin wrote:Dave Stark wrote:Basil Pupkin wrote:Malcanis wrote:Mynna is telling me that hi-sec ice mining is going to be upwards of 40M/hr
"Oh god the horrror, my income is going to be 6x higher, CCP why must you torment us in this way?" Except there ain't gonna be any ice for most of us, who don't do Ice Camping. So it may be 60x profits, it's just nobody gets them. you know exactly where the ice will be, as a miner you always have this really crazy option of mining ore until the ice sites respawn. if you're not sure how you do this then you dock in a station, remove your ice harvesters and ice harvester upgrades, and replace them with strip miners and mining laser upgrades, then you undock and warp to an asteroid belt, from there it's pretty much the same as ice mining. And see it already mined down by dudes who camped the system since the patch rollout, knew exact respawn time (which made you arrive at least 5 minutes late), and who just happen to have a few catalysts ready in case of... you. why would you be 5 mins late? nothing stops you spamming the scanner and i'm damn sure it doesn't have a 5 min cooldown. worried about catalysts... mine in a skiff. ain't nobody suicide ganking that without a LOT of accounts, or a lot of isk in bigger ships to the point where it's more profitable to just ignore you and have those suicide gankers in mining ships. would you like some cheese?
Not till summer.
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Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 20:27:00 -
[27] - Quote
Dave Stark wrote:Shepard Wong Ogeko wrote:Dave Stark wrote:Basil Pupkin wrote:Malcanis wrote:Mynna is telling me that hi-sec ice mining is going to be upwards of 40M/hr
"Oh god the horrror, my income is going to be 6x higher, CCP why must you torment us in this way?" Except there ain't gonna be any ice for most of us, who don't do Ice Camping. So it may be 60x profits, it's just nobody gets them. you know exactly where the ice will be, as a miner you always have this really crazy option of mining ore until the ice sites respawn. if you're not sure how you do this then you dock in a station, remove your ice harvesters and ice harvester upgrades, and replace them with strip miners and mining laser upgrades, then you undock and warp to an asteroid belt, from there it's pretty much the same as ice mining. The horror. Being forced to mine 30mil/hr scordite while waiting for the 40mil/hr ice anom to respawn. i know right? mining ore like some kind of savage. positively primitive.
I just found my (probably last) Large Hedbergite gravimetric, so I'm in a good mood. No concurents so far, seems like everybody and his dog is getting ready for Ice Camping by stockpiling ice.
On a sidenote, ore mining will NOT be worth 30M/hour in odyssey. I wonder if ratting in soon-to-be-abandoned belts is going to beat mining in ISK/hour....
ED: Since I don't have mindlink implant, scordite mining already fell below 30M/hour for me, with the 15% pyerite price drop on jita. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 20:37:00 -
[28] - Quote
Jonah Gravenstein wrote:Basil Pupkin wrote: And see it already mined down by dudes who camped the system since the patch rollout, knew exact respawn time (which made you arrive at least 5 minutes late), and who just happen to have a few catalysts ready in case of... you.
Oh noes competition for resources in a primarily PvP game.  If you want it enough and somebody else has it then take it from them, game mechanics are already in place for doing so. You can wardec them, or if they're in NPC corps, suicide gank them with alts to take what you feel is yours.
If only eve had PvP not tied to "more skillpoints always win" formula, I'd try it before 2016. Right now, there is no way to fit into PvP niche with just 2-3 years old account.
Suicide ganking works both ways, so it's not an option. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 20:42:00 -
[29] - Quote
Dave Stark wrote:"you get Trit around 4 isk/unit, Pyerite at 7, Mexallon around 35, and Isogen at about 90. Nocxium, Zydrine and Megacyte look about as they do now." ~ mynnna's prediction on mineral prices, taken from his latest TMC article.
That is an overoptimistic prediction as it looks to me, and even like this, hisec mining won't survive. Ice is getting camped, so you may forget it existed, belts are going to be worth about as much as L3 (not even L4 lol) so it's a contest for new gravimetric anomalies... Let's see if there's going to be enough of them. Belts turn completely useless though anyway. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 20:47:00 -
[30] - Quote
Dave Stark wrote:Basil Pupkin wrote:Dave Stark wrote:"you get Trit around 4 isk/unit, Pyerite at 7, Mexallon around 35, and Isogen at about 90. Nocxium, Zydrine and Megacyte look about as they do now." ~ mynnna's prediction on mineral prices, taken from his latest TMC article. That is an overoptimistic prediction as it looks to me, and even like this, hisec mining won't survive. Ice is getting camped, so you may forget it existed, belts are going to be worth about as much as L3 (not even L4 lol) so it's a contest for new gravimetric anomalies... Let's see if there's going to be enough of them. Belts turn completely useless though anyway. no it's not, it's a very realistic one. you heard it here first guys. 3m/isk hour less will RUIN high sec mining. do you actually read what you type before you hit post?
27M past odyssey? It's the best you can get in a belt now, in odyssey top belt mining is going to be half of that. Incentive to mine with this: Zero. Zero incentive means dead profession. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 20:51:00 -
[31] - Quote
Solstice Project wrote:In any way ...
Completely ignoring what i have learned from dave, namely that no matter what minerals are worth, miners actually always make the same amount of money relative to what everything else costs ... (did i say that the right way ?)
If the masses of miners were smart. they'd hide suicide gankers to get rid of competition ... ... but sadly, only a few actually are smart ...
There is no competition right now, so every account in catalyst might as well be mining. There may be so much competition in odyssey, that every account in catalyst is going to meet two catalysts already ganking his target. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 20:56:00 -
[32] - Quote
Mara Pahrdi wrote:Miners used to get 2 isk/unit Trit when I started out in EVE. The hulk was at 145m back then. Somehow they did not perish.
Except there were no miners. Alloys. Shuttles. Meta x stuff reprocessing. No need to mine. I remember the times too, you know. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 21:00:00 -
[33] - Quote
Solstice Project wrote:Basil Pupkin wrote:Solstice Project wrote:In any way ...
Completely ignoring what i have learned from dave, namely that no matter what minerals are worth, miners actually always make the same amount of money relative to what everything else costs ... (did i say that the right way ?)
If the masses of miners were smart. they'd hide suicide gankers to get rid of competition ... ... but sadly, only a few actually are smart ... There is no competition right now, so every account in catalyst might as well be mining. There may be so much competition in odyssey, that every account in catalyst is going to meet two catalysts already ganking his target. I totally fail to understand your logic. Dave's a miner. Dave taught me that it's completely irrelevant if a miner makes one, three, five, twelve isk per [mineral], because prices of all the things build with [mineral] will go up/down accordingly, meaning that the miner actually always makes the same value of money. I just fail to explain it in a way that makes sense. Anyway, there is no reason to believe that mining will die out. If supply really goes down, there will be more people mining, because the prices will go up. And, even if that won't happen so fast, once everything got cheaper, miners will start mining simply because it's worth it, compared to what everything else costs.
I will ease up the explaination. It is true if mining values are constant, demand is constant, and mineral reuiqrements to build stuff are constant. Now what do we have in odyssey? Screwed demand. Values shifted. Getting my drift?
Now one group of miners is going to get everything and another group of miners is screwed. I'm not saying "mining is dead", I say that hisec mining is. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 21:03:00 -
[34] - Quote
Skorpynekomimi wrote:The market for highsec minerals isn't just nullsec. Not just. Most.
Skorpynekomimi wrote:Where the frak do you think those mining boats you keep losing come from? I make them.
Skorpynekomimi wrote:All those mission runners need to keep buying ammo and drones, too. Really? Cuz those are totally not dropping from mobs on a mission runs... |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 21:06:00 -
[35] - Quote
Dave Stark wrote:Basil Pupkin wrote:I'm not saying "mining is dead", I say that hisec mining is. and you've produced no evidence to support your outlandish claim. especially when i've just showed you that the estimated impact is 3m/hour and a switch from scord to pyro.
3m/hour is switch from scord to pyro NOW.
Both scord and pyro are barely going to be worth 15M/hour in odyssey. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 21:10:00 -
[36] - Quote
Dave Stark wrote:Basil Pupkin wrote:Really? Cuz those are totally not dropping from mobs on a mission runs... really, what rats are you killing that are dropping scourge fury heavy missiles?
They drop regular heavy missiles which are also usable. Also, scourge fury requires almost none of the hisec minerals, so it's a bad sample. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 21:14:00 -
[37] - Quote
Jonah Gravenstein wrote:Basil Pupkin wrote: Now one group of miners is going to get everything and another group of miners is screwed. I'm not saying "mining is dead", I say that hisec mining is.
Not that is what is going to happen, why is this a bad thing? Ice miners will mine out the new fields, and hopefully the fact that Ice will now deplete as it's mined will generate some interactivity and conflict in that activity. Ore miners will carry on as usual, belts will still exist, and Gravs will require less effort to find. It'll be business as usual.
I abstain from "good vs bad" analysis, it's just a fact it's going to die. Belts at least for sure. Ice mining would give way to Ice camping. New gravs... we'll see if there's enough to keep the miners going. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 21:22:00 -
[38] - Quote
Mister Tuggles wrote:Prices won't drop at all since null bears won't have their alts in HS mining them. Supply will go down, but the demand will also go down since Null will no longer need to use our ores.
What is really going to be ****** up from all of this is high end ore prices. I believe null will no longer be bringing them up to HS since they will be completely self sufficient from an industrial point of view.
HUGE mistake by CCP. huge.
inb4 you will be lied to about null being still undersupplied, unsecure to mine at, etc... i still think demand is going to drop harder than supply. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 21:31:00 -
[39] - Quote
Surfin's PlunderBunny wrote:So people would have to leave highsec every once in a while, this is progress Assuming leaving hisec is an option for many players. No it's not.
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Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 21:36:00 -
[40] - Quote
Dave Stark wrote:Basil Pupkin wrote:Surfin's PlunderBunny wrote:So people would have to leave highsec every once in a while, this is progress Assuming leaving hisec is an option for many players. No it's not. yes it is, the gates are open.
Being open only on one side is not being open. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 21:40:00 -
[41] - Quote
Solstice Project wrote:celebro wrote:I wish I could, but due to RL constraints , not possible. Too bad CCP, most wont change their play style to suit your changes. Believing that RL time issues keep people from playing in lowsec just displays how bad you are at this game ... ... but your post sounds more like a lie anyway.
Well, like i said, if eve had pvp not bound to "SP = win", gates could really open both sides. But meh, no pvp = gates closed. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 21:44:00 -
[42] - Quote
Jonah Gravenstein wrote:Basil Pupkin wrote: Assuming leaving hisec is an option for many players. No it's not.
Why not?. CVA space is NRDS, that's a non highsec option for any miner that wants a piece of the new nullsec ores.
And... how can you stay NR for more than a second? Let me guess: you can't. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 21:49:00 -
[43] - Quote
Dave Stark wrote:celebro wrote:Dave Stark wrote:
i'm sorry to hear that you don't have fingers, or any way to move the mouse and click, or use keyboard shortcuts. you must have a difficult life, i applaud you for having the strength to go on.
Very amusing Dave, I need to be semi-afk most of the time, that's the play style I sub for , so I'll remain in HS as most of the semi-afk players out there. Good change in theory, lets see what really happens. i thought so. so what's stopping you going to null sec, making friends with the local mining fleet, and informing them you have to be semi afk for whatever reason and if they could fleet warp you to a pos when local flashes you'd be grateful? failing that, losing a 40m retriever isn't that much of a wallet hit.
you forgot rigs, implants, and clone. 100M. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 21:55:00 -
[44] - Quote
Dave Stark wrote:you don't rig a retriever, none increase yield. and 3% mining implants don't cost 100m.
Just pointing out that we still need stat implants in (a futile) effort to board the leaving PvP SP train. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 21:56:00 -
[45] - Quote
Jonah Gravenstein wrote:Tippia wrote:Basil Pupkin wrote:Well, like i said, if eve had pvp not bound to "SP = win", gates could really open both sides. GǪwhich is part of why the gates really are open both ways. OP fails to understand that the only lock on lowsec gates is himself.
And that nice shiny bubble camp of higher SP characters en masse. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 22:00:00 -
[46] - Quote
Dave Stark wrote:you've never been through a high sec-low sec gate, have you? you've just heard the bad man lives on the other side, and pissed yourself. right? This year I've only been out in lowsec in a party wishing to close the escalation. We never achieved a single kill on other players, and never went above 50% survival rate. Not enough skillpoints for pvp yet.
Tippia wrote:Basil Pupkin wrote:And that nice shiny bubble camp of higher SP characters en masse. GǪwhich takes all of 200M SP to defeat and 20M to have a slightest chance to avoid. fixd. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 22:09:00 -
[47] - Quote
Tippia wrote:Basil Pupkin wrote:This year I've only been out in lowsec in a party wishing to close the escalation. We never achieved a single kill on other players, and never went above 50% survival rate. Not enough skillpoints for pvp yet. No. You don't have enough PvP experience to PvP yet. SP is not a factor. The only way to get that PvP experience is to PvP. Waiting for your SP to accumulate will just mean that you never have enough experience. Quote:Tippia wrote:Basil Pupkin wrote:And that nice shiny bubble camp of higher SP characters en masse. GǪwhich takes all of 200k SP to defeat and 0k to have a the easiest time in the world to avoid. fixd. Actually fixed. Of course, since you have no PvP experience, you don't know this and have to invent nonsense here just like with all of you other claims.
Waiting for SP to accumulate won't work because everyone's SP is accumulating. You'll stay forever behind without implants, and pvp = losing implants. This means pvp is the best way to give yourself even harder setback in pvp. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 22:16:00 -
[48] - Quote
Tippia wrote:Basil Pupkin wrote:[Waiting for SP to accumulate won't work because everyone's SP is accumulating. Sure, but that's not why it doesn't work. The reason it doesn't work is that waiting for SP doesn't give you what you need: PvP experience. Funnily enough, PvP experience is something that is better accumulated with absolutely minute amounts of SP, which means that the effect is pretty much the exact opposite of what you've been tricked into believing.
So, at which gate do you usually camp while tricking newbies into setting themself back by trying PvP? |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 22:18:00 -
[49] - Quote
Tippia wrote:Basil Pupkin wrote:So, at which gate do you usually camp while tricking newbies into setting themself back by trying PvP? Mu. I know it's hard to accept that what you've been hearing is a lie, but that's just something you'll have to accept. Your problem isn't that you have too little SP GÇö it's that everyone else already have too much.
fixd. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 22:24:00 -
[50] - Quote
Tippia wrote:Basil Pupkin wrote:Broken due to ignorance, inexperience, and lack of actually sitting down to see what SP do. Fixed.
It is quite obvious that everyone who engages in pvp maxed out his pvp skills in years of playing. In equal ships they beat you in range, damage, speed and defence. And they're gonna have better ships and better fits - comes with years of SP accumulation.
Until you're maxed out like they are, you lose. That is SP bound game for you. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 22:30:00 -
[51] - Quote
Tippia wrote:GǪyou can always play better, smarter, and/or with more numbers. SP won't help them in the slightest against those.
Better I cannot, because i lack SP to be better. Smarter won't work against stroner (due to SP diff). More numbers = more SP => fits within "more SP to win" formula. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 22:31:00 -
[52] - Quote
Ryu Ibarazaki wrote:Basil Pupkin wrote: So, at which gate do you usually camp while tricking newbies into setting themself back by trying PvP?
Haha, funny. Have you heard of the corporation I'm in, Basil? We've been 'setting ourselves back' to the tune of awesome fights and grand adventure. This guy seems to be trolling, but to anyone else reading this it is never too late to get into player vs player combat in EVE.
Getting in is easy. It's just if you lack SP, you're getting out of clone vat instead. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 22:33:00 -
[53] - Quote
Jonah Gravenstein wrote:Basil Pupkin wrote:Tippia wrote:Basil Pupkin wrote:Broken due to ignorance, inexperience, and lack of actually sitting down to see what SP do. Fixed. It is quite obvious that everyone who engages in pvp maxed out his pvp skills in years of playing. In equal ships they beat you in range, damage, speed and defence. And they're gonna have better ships and better fits - comes with years of SP accumulation. Until you're maxed out like they are, you lose. That is SP bound game for you. Where do you get this? Ships and weapons have a skill cap, 90% of an older players SP are completely useless if he's flying a frigate or any other ship. Only the skills that are relevant to the ship and its modules are used, every other skill may as well not exist, the same for the SP invested in them.
Which doesn't cancel the fact that in the same frigate you lose to 10% of his SP, because those 10% is still greater than your 100%. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 22:39:00 -
[54] - Quote
Tippia wrote:Here's an exercise for you: I have 112M SP. Take a moment to figure out how many SP you need to beat me.
Your tactics won't work if you don't have enough SP to back it up. Same reason for smarter. No matter how smart you are, you can't do anything about it if you deal 20% less damage and have 20% less tank. Take all the PvP SP from that pile, and that will be how much SP you need to make tactics and being smart matter.
Tippia wrote:Basil Pupkin wrote:Which doesn't cancel the fact that in the same frigate you lose to 10% of his SP, because those 10% is still greater than your 100%. So play smarter: don't be in the same frigate. Use something that kills that frigate in a heartbeat using a fraction of the SP.
Except he'll be using whatever beats the frigate beater. Or able to fit things which nullify frigate beater beating capabilities. And there is nothing I can do about it without SP. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 22:46:00 -
[55] - Quote
Tippia wrote:Also, you didn't do the exercise. Hop to it. Chop-chop. How many SP do you need to beat me? > Take all the PvP SP from that pile, and that will be how much SP you need to make tactics and being smart matter. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 22:48:00 -
[56] - Quote
silens vesica wrote:Anyway, the demand for ice is extant, and not going away. Cost will rise until the playerbase responds -If the iskies are there, so will be the miners.
Which is why we get all the Ice camped. Mining belts ain't gonna be worth it, so every ice field will be camped. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 22:51:00 -
[57] - Quote
Theodoric Darkwind wrote:You know you can always move your miners to nullsec now.
With the changes coming I think miners will be in demand in nullsec.
This will be a major boost to industry in nullsec (beyond building capital ships and combat boosters)
That is the only thing left to do, quite obviously. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 22:55:00 -
[58] - Quote
Lady Areola Fappington wrote:Basil Pupkin wrote:Tippia wrote:Also, you didn't do the exercise. Hop to it. Chop-chop. How many SP do you need to beat me? > Take all the PvP SP from that pile, and that will be how much SP you need to make tactics and being smart matter. Just looking at Tippia, maybe 2mill to beat, tops. From a quick glance, her most effective combat ship would be some version of T3 cruiser. You don't need a whole lot to tear down a T3, just some intelligence about game mechanics.
Which would be about 3x of PvP SP I got. So I don't have to worry about PvP for a few more years after all. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 22:59:00 -
[59] - Quote
Tippia wrote:Basil Pupkin wrote:Mining belts ain't gonna be worth it, so every ice field will be camped. What do you base this assertion on? Quote:Which would be about 3x of PvP SP I got. So I don't have to worry about PvP for a few more years after all. So you're at 700k SP now. That means the full 2M is about a month away. That's not GÇ£a few more yearsGÇ¥, just fyi. Lady Areola Fappington wrote:Just looking at Tippia, maybe 2mill to beat, tops. From a quick glance, her most effective combat ship would be some version of T3 cruiser. You don't need a whole lot to tear down a T3, just some intelligence about game mechanics. Most of the time, you'll find me in an interceptor or a blockade runner. They can both be tricky to catch, but beyond that, they'll fall apart to a n00bship. 
My assertions are all over this thread. You're gonna increase your SP as well, so it's years. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 23:02:00 -
[60] - Quote
Jonah Gravenstein wrote:Basil Pupkin wrote: Which would be about 3x of PvP SP I got. So I don't have to worry about PvP for a few more years after all.
Can you fit a tank? can you shoot guns or missiles? can you fly a frigate/destroyer/cruiser? if so you already a fair chunk covered, those skill people train up so that they can tank or shoot rats, they matter in PvP, as do most of the other core skills required to fly most ships, including industrials. There's a huge crossover between PvE and PvP when it comes to skills, you just fail to realise it.
Yeah, I have all bases of becoming a victim to higher SP forum baiters covered. No, thank you. |

Basil Pupkin
Why So Platypus
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Posted - 2013.04.28 23:06:00 -
[61] - Quote
Tippia wrote:Basil Pupkin wrote:My assertions are all over this thread. Indeed they are, but the question was: what is it based on? Quote:You're gonna increase your SP as well GǪwhich won't make any difference, and you'll still only need 2M total to beat me. So no, it's still just a month. I'm confused. How is increasing SP, which makes all the difference, won't make any difference?
And it's based on devblog entry on odyssey mining changes. |

Basil Pupkin
Why So Platypus
3
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Posted - 2013.04.28 23:09:00 -
[62] - Quote
baltec1 wrote:Basil Pupkin wrote: I'm confused. How is increasing SP, which makes all the difference, won't make any difference?
And it's based on devblog entry on odyssey mining changes.
You can only put so much SP into any one ship.
It's years to max out any given ship. |
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